Mercurial > louis > kiibohd-controller
view buildall.bash @ 368:06a54d582bf8
FIxing Media Keys and general USB compatibilty
- Media keys tested working on Linux/Windows/Mac (use Consumer control)
- Fixed enumeration delays
- Fixed virtual serial port configuration issues
- Fixed GET_REPORT and SET_REPORT
- Added intial descriptors and endpoints for Mouse and Joystick devices
- Split out the consumer and system control endpoint
- Added more fault debugging messages
- Added interface names to endpoints (visible in Windows Device Manager)
- Added KLL define for keyboard locale
author | Jacob Alexander <haata@kiibohd.com> |
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date | Wed, 19 Aug 2015 00:01:15 -0700 |
parents | ab4515606277 |
children | 99f93dec8fea |
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#!/bin/bash ###| Builder Script |### # # Builds all permutations of modules # This script is an attempt to maintain module sanity as new ones are added # # Fortunately, sweeping API changes don't happen much anymore...but just in case... # # Written by Jacob Alexander 2013 for the Kiibohd Controller # Released into the Public Domain # ### ## TODO List ## # - Complete non-Scan module permutations (will take extra work) # - Add command line arguments # - Add help flag for usage # - Make sure the script is being run from the correct directory main() { ERROR="\e[5;1;31mERROR\e[0m:" failCount=0 # Scan for list of Scan Modules scanModules=$(ls Scan) # Prune out "invalid" modules (parent modules) scanModules=${scanModules[@]//matrix/} # Create permutation directories # Then run cmake, and run each build permutation # Keeping track of how many builds failed/passed for module in $scanModules; do # Create directory, but do not error if it exists already mkdir -p build/$module cd build/$module # Make sure CMake has been run, and attempt to build cmake -DScanModuleOverride=$module ../.. && make || let failCount++ # Cleanup, for the next build cd - > /dev/null done totalModules=$(echo $scanModules | wc -w) if (( failCount > 0 )); then echo -e "$ERROR $failCount/$totalModules failed" else echo -e "Build Success!" fi } #| Main Script Entry main "$@" exit 0