diff Scan/MatrixARM/capabilities.kll @ 299:c856f826bd49

Adding DebounceThrottleDiv define to slow down the debounce rate. By default: DebounceThrottleDiv = 0; This is the default infinity behaviour right now (may be changed in the future). Increasing DebounceThrottleDiv will increase the scan rate divider. DebounceThrottleDiv = 1; # Scans half as much DebounceThrottleDiv = 2; # Scans a quarter as much DebounceThrottleDiv = 3; # Scans an eigth as much etc. For ARM based uCs (like the Infinity) the maximum divider is 32.
author Jacob Alexander <haata@kiibohd.com>
date Fri, 06 Mar 2015 22:18:15 -0800
parents 57f40871c726
children e464aaa4730f
line wrap: on
line diff
--- a/Scan/MatrixARM/capabilities.kll	Mon Mar 02 01:58:53 2015 -0800
+++ b/Scan/MatrixARM/capabilities.kll	Fri Mar 06 22:18:15 2015 -0800
@@ -18,3 +18,17 @@
 DebounceDivThreshold = 0xFFFF; # Default debounce
 #DebounceDivThreshold = 0xFFFFFFFF; # Max debounce
 
+# This defines how often the matrix is scanned
+# By, default the key matrix is scanned once per macro processing loop
+# For fast uCs and bouncy switches, this can be non-ideal
+# 0 - Bit-shift of 0
+# 1 - Bit-shift of 1 (i.e. divide by 2)
+# 2 - Bit-shift of 2 (i.e. divide by 4)
+# 3 - Bit-shift of 3 (i.e. divide by 8)
+# etc.
+# Depending on the architecture, this is either a maximum of 16 or 32
+# Increasing this value will increase switch latency
+DebounceThrottleDiv => DebounceThrottleDiv_define;
+DebounceThrottleDiv = 0; # Default
+#DebounceThrottleDiv = 2; # /4 divider
+